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Senior UX & Product Design Lead · Available for new roles

Senior UX & Product Designer Creating Experiences People Love to Use.

13+ years of experience designing intuitive, accessible, and scalable digital experiences across web and mobile. I transform complex problems into simple, meaningful product experiences that support both user needs and business goals.

13+Years experience
40+Products shipped
5Industries
6Teams led
13+yrs UX
Open to Lead / Senior roles
Industries & impact
Fintech Healthcare Enterprise SaaS E-commerce EdTech ↑ Conversion & adoption metrics across case studies below
About

I design for the moment where confusion turns into confidence.

Persona / v3
Flow / checkout-redesign
Usability test / n=14

I'm a Senior UX & Product Designer with 13+ years leading design for web and mobile products, from early-stage startups shipping their first release to enterprise teams untangling decade-old workflows. My work sits at the intersection of user research, product strategy, and interface craft — I'm as comfortable running a stakeholder workshop as I am refining a component's spacing token.

My philosophy is simple: good UX is a business decision disguised as a design decision. Every flow I ship is judged on two questions — did it make the task easier for the person doing it, and did it move a metric the business cares about. When those two things disagree, that's where the interesting design work happens.

How I work with cross-functional teams

I partner closely with product managers on roadmap trade-offs, pair with engineers on technical feasibility before pixels are final, and treat researchers and data teams as co-authors of the problem definition rather than a hand-off at the start of a project. I've built and mentored design teams of up to five, run design critique rituals, and reported directly into VP Product and CPO stakeholders.

01
Start with the constraint, not the canvasI frame the business and technical constraints before exploring visual solutions — it keeps ideation grounded in what's actually shippable.
02
Design systems as a leadership toolI treat design systems as the mechanism for scaling quality and consistency across a growing product and team, not a side project.
03
Accessibility is baseline, not a checklistWCAG 2.1 AA is the floor I design to by default — contrast, keyboard flows, and screen-reader semantics are part of the first draft.
2012

UI/UX Designer — first product team, e-commerce

2016

UX Designer — fintech onboarding & growth

2019

Senior UX Designer — healthcare mobile platform

2022

UX Lead — enterprise design system & team build-out

2025

Product Design Lead — cross-portfolio strategy

Case Studies

Deep dives into problems, process, and measurable outcomes.

Each case study follows the same throughline: the business and user problem, how research shaped the strategy, how the design evolved through testing, and what changed once it shipped.

Fintech · Web App

FinFlow — Redesigning business banking onboarding & dashboard

New business customers were abandoning account setup before completing verification, and existing customers couldn't answer "how much cash do I have right now" without exporting a spreadsheet.

FinFlow (B2B fintech)
Financial services
Lead Product Designer
2 designers, 1 researcher, 6 eng
7 months
Responsive web

Business problem

Account-opening abandonment during KYC verification was the single largest drop-off point in the acquisition funnel, directly limiting new account growth for the quarter.

User problem

Small business owners applying for an account had no visibility into how many steps remained or why documents were being requested, and the cash-flow dashboard buried the one number — available balance across accounts — that owners checked daily.

Existing pain points

  • Verification steps appeared as a single unbroken form with no progress indication
  • Document requirements were explained in a support article, not in the flow itself
  • Dashboard prioritized transaction history over current balance
  • No mobile-optimized layout; 38% of applicants started on a phone

Opportunity identified

Research showed the abandonment wasn't about the requirements themselves — owners were willing to provide documents — it was about uncertainty. Making the process legible was the lever.

Methods used

  • 12 moderated interviews with recently onboarded and abandoned applicants
  • Funnel analytics review with the data team across 90 days of sessions
  • Competitive teardown of 5 business banking onboarding flows
  • Stakeholder interviews with Compliance, Support, and Growth
DK

Dana, Café Owner

Primary persona · first-time applicant
Goals
  • Open account before payroll deadline
  • Understand what's required upfront
Frustrations
  • Unclear why a document was rejected
  • No sense of time remaining

Key findings

"I didn't quit because it was hard — I quit because I had no idea if I was almost done or barely started."

Affinity mapping across interview notes surfaced three recurring themes: opacity of process, distrust triggered by document requests without explanation, and a mismatch between mobile usage and desktop-only design.

Start
Confident
ID upload
Confused
Business docs
Frustrated
Review
Uncertain
Approved
Relieved

Problem framing

Reframed from "reduce form length" to "make an unfamiliar, high-stakes process feel predictable" — legibility, not brevity, was the design target.

UX goals

  • Show progress and remaining time at every step
  • Explain the "why" behind every document request inline
  • Bring the account balance to the top of the returning-user dashboard
  • Ship a mobile-first flow, not a scaled-down desktop one

Information architecture

Restructured a single 40-field form into five clearly labeled stages with independent save state, aligned with how Compliance actually reviews submissions.

Stepper: Business → Owner → ID → Documents → Review
Progress
Why we ask

Low-fidelity concepts explored three navigation models before landing on a persistent side-stepper. Annotations below mark the decisions carried into mid-fidelity.

Logo · Save & exit
Stepper
Form fields + inline "why" note
1
2
1Persistent stepper replaces a single scrolling form — always-visible progress reduced perceived effort in early testing.
2Inline "why we ask" microcopy attached to every document request, sourced directly from Compliance's rationale.

Mid-fidelity iteration

Round two moved save-state indicators from a modal to a persistent top bar after three of five usability participants missed the modal entirely. This was the single highest-impact wireframe revision in the project.

V1 — modal save state
Modal dialog
V2 — persistent bar
Sticky status bar
$48,210
Available balance
4
Accounts
12
Pending
1
1Available balance promoted to the primary KPI card, replacing a transaction list that previously occupied that position.

Visual system

Built on the same design tokens later formalized in the Atlas design system: a restrained teal/ink palette for trust-driven financial contexts, generous 8px spacing scale, and a numeric type style tuned for balance and currency legibility.

Responsive & accessibility

  • Stepper collapses to a horizontal progress bar under 640px
  • All KPI cards meet 4.5:1 contrast in both themes
  • Full keyboard operability through the verification flow, tested with screen readers

Prototype

Built a clickable end-to-end Figma prototype covering all five onboarding stages plus the redesigned dashboard, used for two rounds of moderated usability testing.

Testing & iteration

  • Round 1 (n=6): stepper comprehension tested well; save-state was missed by half of participants
  • Round 2 (n=8): after moving save-state to a persistent bar, 8/8 participants correctly identified their progress
  • Document-rejection messaging rewritten twice after participants misread "resubmit" as a full restart

Feedback that changed the design

"Oh, it tells me why it needs this? I didn't know that before — I would've just uploaded my ID again."
Round 1 completion
61%
Round 2 completion
94%
Sessions
14 total

What changed: A single opaque form became a five-stage guided flow with persistent progress, inline rationale for every request, and independent save state. The dashboard reordered its hierarchy to lead with available balance instead of transaction history.

Why: Research consistently pointed to uncertainty, not effort, as the abandonment driver — so the design strategy optimized for legibility and trust signals rather than reducing the number of fields.

Business impact: Supported the Growth team's quarterly account-opening target by addressing the largest single drop-off point in the funnel, and reduced Support's document-related ticket volume by resolving the underlying confusion at the source.

↓ 32%Onboarding abandonment
↓ 3.1minAvg. completion time
↑ 21%Mobile completion rate
↓ 18%Doc-related support tickets

Figures reflect internal analytics comparison across the quarter before and after rollout, shared with permission for portfolio use.

What worked

Treating Compliance as a design partner rather than a late-stage reviewer meant the "why we ask" copy was accurate on the first pass and needed no legal rework.

What didn't

The first save-state pattern (a modal) was a design assumption I hadn't tested early enough — a five-minute guerrilla test earlier would have caught it before full-fidelity design.

Next iteration

Extend the same legible-progress pattern to the loan-application flow, which shares the same underlying verification steps but hasn't been redesigned yet.

E-commerce · SaaS

Cartify — Reducing checkout abandonment for merchant storefronts

Merchants using Cartify's checkout were losing buyers at the shipping-and-payment step, and merchant support tickets pointed to a confusing multi-page flow as the top complaint.

Cartify (e-commerce SaaS)
E-commerce
Senior Product Designer
1 designer, 1 PM, 4 eng
4 months
Responsive web

Business problem

Checkout conversion is Cartify's core value proposition to merchants; a competitor's benchmark showing a materially lower abandonment rate put renewal conversations at risk with several accounts.

User problem

Shoppers hit a four-page checkout that re-asked for information already entered, showed shipping cost only on the final page, and offered no guest option on mobile.

Existing pain points

  • Shipping cost surprise on the last page was the top cited abandonment reason in exit surveys
  • Account creation was required before guest checkout was even offered as an option
  • Form re-validation cleared already-entered fields on error

Methods used

  • Funnel analysis across 6 merchant storefronts of varying size
  • Exit-intent survey data (built in partnership with the data team)
  • Competitive teardown of 8 checkout flows across leading platforms
  • 5 moderated usability sessions on the existing checkout

Key findings

"I got to the end and the total was $9 more than I expected — I just closed the tab."
Cited "hidden costs"
54% of exits
Forced account creation
22% of exits
Checkout pages
4 → target 1

UX goals

  • Show total cost, including shipping, before the final step
  • Default to guest checkout with optional account creation after purchase
  • Consolidate to a single scrollable page with inline validation that preserves entered data

Feature prioritization

Scoped to checkout only for this phase — cart and product pages were intentionally out of scope so the highest-impact, most measurable change could ship first and validate the approach before further investment.

Single-page checkout — shipping cost visible at top
Contact
Shipping
Payment
1
1Order summary with running total, including shipping, pinned to the top of the page throughout the flow.

Iteration

Early concept kept account creation as a required first step "for consistency" with the rest of the platform; stakeholder and usability feedback both pushed back, and guest-first became the default with account creation offered post-purchase instead.

$84.00
Order total
$6.20
Shipping
$90.20
Total due

Responsive design

Mobile layout reorders the summary above the fold and collapses form sections into an accordion, tested to keep the running total visible without scrolling back up.

A/B tested the redesigned checkout against the existing flow on two merchant storefronts before full rollout, in partnership with the data team, to validate the design hypothesis with real transaction data rather than usability testing alone.

What changed: Checkout consolidated from four pages to one scrollable flow, with total cost visible from the first step and guest checkout as the default path.

Why: Both qualitative and funnel data pointed to cost surprise and forced account creation as the two largest abandonment drivers — the redesign targeted those two causes directly rather than a general "simplify everything" approach.

Business impact: Gave the Cartify sales team a concrete conversion improvement to point to in renewal conversations with merchant accounts evaluating competitors.

↑ 14%Checkout conversion (A/B test)
↓ 46%"Hidden cost" exit survey mentions
4 → 1Checkout pages
↑ 9%Guest-to-account conversion
What worked

Running an A/B test rather than a full cutover gave the sales team defensible numbers, not just a design opinion.

What didn't

Scoping cart and product pages out meant some merchants asked for a consistent experience earlier than planned — worth sequencing differently next time.

Next iteration

Extend the same total-cost-first pattern upstream to the cart page, which tested as the next-largest source of surprise.

Enterprise SaaS · Design System

Atlas — Building a design system to scale a growing product and design team

Three product squads were each rebuilding the same components with slightly different spacing and states, slowing every release and creating a visibly inconsistent product.

Northwind (enterprise SaaS)
Enterprise software
UX Lead
3 designers, 4 eng, 3 squads
9 months, ongoing
Web, cross-product

Business problem

Design and engineering velocity was slowing as the product surface grew — every new feature paid a "reinvent the button" tax, and QA was catching visual inconsistencies that shouldn't have existed.

User problem

Customers navigating between modules experienced the product as three different tools stitched together, with inconsistent interaction patterns for the same underlying action.

Product limitations

  • No shared component library; each squad maintained its own Figma file and code
  • Four different button component implementations in production simultaneously
  • No documented accessibility standards for engineers to build against

Discovery approach

  • Component audit across all three products, cataloguing every variant in production
  • Interviews with 9 engineers across squads on handoff friction
  • Stakeholder alignment sessions with each squad's design and eng leads

Key findings

Button variants found
14
Color values in use
63
Avg. handoff time / feature
4.5 days
"I never know if I'm looking at the current version of a component or someone's local copy."

Experience strategy

Prioritized a token-first foundation (color, spacing, type) before component work, so every subsequent component inherited consistency automatically rather than being fixed one at a time.

Governance model

Established a rotating design-system council with one representative per squad, plus a documented contribution process so the system could grow without becoming a bottleneck I personally had to approve everything through.

Foundations
Color · Type · Spacing · Elevation
Core components
Button · Input · Table · Modal · Nav
Patterns
Empty states · Forms · Data density

IA for the documentation site mirrored how engineers actually searched for components, validated through a card-sort exercise with 8 engineers rather than an org chart of design decisions.

Token
--space-4: 16px
Token
--radius-md: 8px
Token
--color-brand-600

Component specification

Every component shipped with states (default, hover, focus, disabled, error), responsive behavior, and accessibility notes co-written with engineering — annotated Figma files paired 1:1 with the coded component in Storybook.

Piloted the button, input, and modal components with one squad for six weeks before wider rollout, gathering engineering feedback on API ergonomics alongside design QA, and adjusting the component props based on real implementation friction.

What changed: Fourteen button variants became one documented component with defined states; token-based foundations replaced hard-coded values across all three squads' codebases.

Why: A token-first, engineer-informed approach meant the system reduced handoff friction from day one instead of asking engineering to migrate to yet another design-only deliverable.

Business impact: Gave engineering leadership a measurable reduction in design-to-dev handoff time and gave the product a visibly unified interface across previously disconnected modules.

↓ 58%Handoff time per feature
14 → 1Button implementations
3Squads adopted, org-wide
↑ 40%Component reuse rate
What worked

Involving engineers in component API design, not just visual review, was the single biggest driver of adoption.

What didn't

Underestimated the documentation effort — the system's usefulness was gated by how easy it was to find the right component, not just build it.

Next iteration

Formalize the contribution model further so squads can propose new components without design-team review becoming a bottleneck at scale.

Projects

A broader look at the work.

Beyond the deep-dive case studies — a gallery of shipped products, dashboards, and design-system work across platforms.

Enterprise · Dashboard

PulseHR — Workforce Analytics

Redesigned a dense HR reporting dashboard used by operations managers to reduce time-to-insight on headcount and attrition data.

UX StrategyData VizWeb
View project details →
Mobile · Travel

Wanderly — Trip Planning App

Led interaction design for a collaborative trip-planning flow that let groups vote on itinerary options in real time.

Interaction DesigniOS/Android
View project details →
SaaS · Course Platform

LearnLoop — Course Authoring Tool

Designed the authoring workflow instructors use to build multi-module courses, reducing course-setup time for new instructors.

UX ResearchIAWeb
View project details →
98%
Uptime
212
Nodes
Enterprise · Ops Console

GridOps — Infrastructure Console

Simplified a technical operations console for on-call engineers, prioritizing critical alerts above secondary telemetry.

Information ArchitectureB2B
View project details →
Mobile · Wellness

Amara — Guided Wellness App

Designed onboarding and habit-tracking flows for a mindfulness app, focused on reducing first-session drop-off.

Onboarding UXMobile
View project details →
Color
12 tokens
Type
6 styles
Components
38
Design System

Northwind Foundations Kit

A lightweight companion library extending Atlas with marketing-site components shared between product and brand teams.

Design TokensDocumentation
View project details →
Design Process

A repeatable process, adapted to the size of the problem.

The same ten stages apply whether I'm shipping a single feature in two weeks or leading a nine-month platform redesign — what changes is the depth and time spent in each one.

01

Discover

Align on the business goal and constraints with stakeholders before any design work starts.

02

Define

Frame the problem statement and success metrics everyone agrees on.

03

Research

Interviews, analytics, competitive review, and usability findings on the current state.

04

Ideate

Diverge on possible directions with sketches, flows, and rapid concepts.

05

Structure

Information architecture, user flows, and content hierarchy before visual design.

06

Design

Wireframes into high-fidelity UI, grounded in the design system where one exists.

07

Prototype

Interactive prototypes that feel real enough to test genuine user behavior.

08

Test

Usability sessions and, where possible, live experimentation with real users.

09

Iterate

Revise based on evidence, not opinion — including my own.

10

Deliver

Developer handoff with specs, states, and accessibility notes; support through QA.

How this adapts: A small feature might compress Discover through Structure into a single working session, while a platform-level initiative like the Atlas design system spent proportionally more time in Research and Iterate, with Deliver becoming an ongoing governance process rather than a single handoff.

Skills & Expertise

Research-driven, systems-minded, comfortable across the full product lifecycle.

UX Skills

User ResearchUX StrategyInteraction DesignInformation ArchitectureUser FlowsJourney MappingPersonasUsability TestingDesign ThinkingPrototypingAccessibility (WCAG 2.1)UX Writing

Product Design

Product StrategyProblem DefinitionFeature PrioritizationDesign ValidationConversion OptimizationCustomer ExperienceDesign SystemsResponsive Design

UI Skills

Visual DesignUI DesignTypographyLayoutDesign TokensComponentsResponsive Interfaces

Technical Collaboration

HTML/CSS (working knowledge)Design-to-Dev HandoffComponent SpecificationsDesign SystemsAPI & Architecture AwarenessAgile / Scrum

I write clean, semantic HTML/CSS to prototype real interactions and speak fluently with engineers — I partner on implementation rather than write production code myself.

Tools
Fg
Figma
FJ
FigJam
Xd
Adobe XD
Ps
Photoshop
Ai
Illustrator
Cc
Creative Suite
Mr
Miro
Jr
Jira
Cf
Confluence
Experience

Thirteen years, five roles, a consistent thread of leadership growth.

Product Design Lead

2022 — Present
Northwind · Enterprise SaaS

Own design strategy across a three-squad product portfolio, leading a team of three designers and reporting to the VP of Product. Built the Atlas design system from a component audit to org-wide adoption.

  • Reduced design-to-dev handoff time by 58% through the Atlas design system rollout
  • Established design critique and research rituals adopted across all three squads
  • Mentor two mid-level designers, one promoted to Senior during this period
Atlas Design SystemGridOps ConsolePortfolio roadmap strategy

UX Lead

2019 — 2022
MedLink Health · Healthcare

Led UX for the patient-facing portal and native apps, partnering directly with clinical operations and compliance stakeholders on an accessibility-first redesign.

  • Raised WCAG audit score from 62 to 96 across web and mobile patient experiences
  • Reduced call-center booking volume by 24% following the portal redesign
  • Hired and onboarded the team's first dedicated UX researcher
MedLink Patient PortalPrescription refill flow

Senior UX Designer

2016 — 2019
FinFlow · Fintech

Owned end-to-end design for business banking onboarding and the customer dashboard, working closely with Compliance, Growth, and Support stakeholders.

  • Reduced onboarding abandonment by 32% through a redesigned verification flow
  • Introduced the company's first documented usability testing process
FinFlow OnboardingCash-flow Dashboard

UX Designer

2014 — 2016
Cartify · E-commerce SaaS

Redesigned the merchant-facing checkout experience, running A/B tests in partnership with the data team to validate design decisions with production data.

  • Increased checkout conversion by 14% in a controlled A/B test
  • Built the first component library shared between checkout and cart teams
Cartify Checkout Redesign

UI/UX Designer

2012 — 2014
Brightside Retail · E-commerce

First product design role, working across product listing pages, search, and mobile web, learning the fundamentals of research-informed design in a fast-moving retail environment.

  • Redesigned mobile product search, cited internally as a model for later mobile projects
Mobile Search Redesign
Testimonials

What collaborators say about working together.

"

Naomi is the rare designer who can sit in a roadmap-prioritization meeting and a usability-testing session in the same afternoon and be equally sharp in both. The Atlas rollout changed how our engineering team thinks about UI work.

JR
James R.
VP of Engineering, Northwind
"

What stood out was how she framed accessibility — not as a constraint, but as the actual design brief. The patient portal numbers spoke for themselves, but the way she got clinical stakeholders genuinely bought in was the harder win.

SP
Sarah P.
Director of Clinical Operations, MedLink
"

I've worked with a lot of designers who hand off a Figma file and disappear. Naomi stayed through implementation, caught edge cases we hadn't considered, and made the eng team feel like real partners in the process.

TM
Tomás M.
Engineering Lead, FinFlow
"

She pushed back on a stakeholder request that would have shipped faster but tested badly with users — and was right to. That kind of judgment is what separates a senior designer from someone who just executes tickets.

KL
Karin L.
Head of Product, Cartify
"

Naomi's research readouts were some of the clearest I've seen — she translated interview transcripts into decisions the whole team could act on, not just a slide of quotes.

AD
Aisha D.
UX Researcher, MedLink
Resume

The short version, for busy hiring managers.

Naomi Cross

Senior UX & Product Design Lead · 13+ years · Fintech, Healthcare, Enterprise SaaS, E-commerce

Download Resume (PDF)
Professional Summary

Senior UX & Product Designer with 13+ years leading research-driven design for web and mobile products. Proven track record improving conversion, accessibility, and design-to-dev velocity across fintech, healthcare, and enterprise SaaS. Experienced building and mentoring design teams and partnering directly with product, engineering, and executive stakeholders.

Experience
Product Design Lead, Northwind2022–Present
UX Lead, MedLink Health2019–2022
Senior UX Designer, FinFlow2016–2019
UX Designer, Cartify2014–2016
UI/UX Designer, Brightside Retail2012–2014
Education
B.F.A., Interaction Design — Pratt Institute, 2012
Core Skills
User ResearchUX StrategyDesign SystemsAccessibilityPrototypingInformation ArchitectureUsability TestingTeam Leadership
Tools
FigmaFigJamAdobe XDPhotoshopIllustratorMiroJiraConfluence
Certifications
Certified Usability Analyst (CUA) — Human Factors International
Accessibility for Web Design — Nielsen Norman Group
Design Leadership Certificate — California College of the Arts
Contact

Have a product challenge worth solving?

I'm currently open to Senior UX Designer, UX Lead, and Product Design Lead roles, as well as select consulting engagements. If you're tackling a hard product problem, I'd like to hear about it.